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Last Released

2025-07-31

6.3.6

W3Champions

Remember, you don't need to manually download the map if you're going to play on W3Champions. The W3Champions client will download it for you automatically. See the Introduction page for more information.


Patch Notes

Patch v6.3.6 — Released 2025-07-31

General

system
Draft mode is back
We have switched Mixed mode to Draft mode on W3C.
system
Crystals
Increased Crystal Income per min from 90c / 60s to 100c / 60s.
system
Mercenaries
Temporarily removed Assassin, Ogre Magi, Huntsman and Naturalist (reduced total offered Mercs per camp from 4 to 3).
system
Mercenaries
All Tier1 and Tier2 Mercs now leave corpses and can be raised.
system
Crystals
Deathsworn's Spiked Bones now have a better visual when it triggers on enemies.
correction
Fixed tooltips
Fixed Forked Lightning's tooltip

Balance

nerf
Vagabond
Removed Ambush.
nerf
Vagabond
Gold cost increased from 105g to 140g.
nerf
Vagabond
Max HP reduced from 315 to 260.
nerf
Spell Pilferer
Gold cost increased from 160g to 170g.
nerf
Spell Pilferer
Base DMG reduced from 20-30 to 16-26.
nerf
Evoker
Gold cost increased from 200g to 240g.
buff
Ursine Warrior
Gold cost reduced from 160g to 150g.
buff
Guardian
Cast range of Shamanic Totem's Abolish Magic increased from 600 to 800.
buff
Deathsworn
Crystal cost reduced from 500c to 400c.
nerf
Deathsworn
Base armor reduced from 5 to 4.
nerf
Deathsworn
Base DMG reduced from 40-54 to 36-50.
buff
Skin Flayer
Max HP increased from 200 to 250.
nerf
Shadow Priest
Removed Heal.
nerf
Warlord
Gold cost increased from 200g to 270g.
nerf
Warlord
Base armor reduced from 6 to 3.
nerf
Warlord
Max HP reduced from 400 to 375.

Fixes

bug
Cancel button removed... again
The cancel button was blocking one hero for each race on Classic mode. It has been removed to let all heroes be selectable in that mode.
bug
Arthas skin
Fixed the Arthas skin for Paladin that was appearing invisible on the field
bug
Shadow Priest A.I.
Fixed Shadow Priest's A.i: now will use Dispel Magic properly
bug
Shamanic Totem
Fixed Shamanic Totem's A.i: now will use Abolish Magic properly
bug
Armor Crusher
Fixed an issue where Armor Crusher was not dealing the exact 150% extra DMG to Medium armored units
bug
Armor Crusher
Fixed an issue where Armor Crusher was not dealing the exact 150% extra DMG to Medium armored units
bug
Siege Engine
Fixed Siege Engines giving 40 exp instead of 115 exp after Barrage upgrade (increased their lvl from 2 to 5).
bug
Gryphon Rider
Fixed Gryphon's tooltip (never had +2 base armor).
bug
Spell Pilferer
Fixed an issue where toggling Spell Pilferer's Spell Steal in Ability A.I would do nothing.
bug
Spell Pilferer
Fixed an issue where toggling Spell Pilferer's Spell Steal in Ability A.I would do nothing.

Patch v6.3.5 — Released 2025-07-03

General

system
Crystals
Changed bonus Crystal gained after 2min mark from 200c to 100c.
system
Resource UI
Added extended information of how much HP regen/s, MP regen/s, AS and Armor heroes will get per stats (info can be seen under hero's attributes).
system
Resource UI
Added a brief introduction about Mercenaries under the quest log (does not have the information about each Mercenary, yet).

Fixes

correction
Fixed multiple tooltips
correction
Resource UI
Fixed Crystal UI being replaced by Lumber.

Balance

nerf
Ursine Warrior
Max HP reduced from 355 to 255.
nerf
Ursine Warrior
Base DMG reduced from 31-38 to 20-25.
nerf
Ursine Warrior
Gold cost increased from 110g to 160g.
nerf
Naturalist
Gold cost increased from 150g to 250g.
buff
Naturalist
Rejuvenating Cry's duration increased from 3s to 5s.
nerf
Skin Flayer
Max HP reduced from 375 to 200 HP.
nerf
Skin Flayer
Gold cost increased from 100g to 140g.
nerf
Skin Flayer
Shadow Blade's armor reduction reduced from -4 to -2.
buff
Shadow Priest
Crystal cost reduced from 300c to 250c.
buff
Shadow Priest
Dispel Magic's CD reduced from 7s to 5s.
nerf
Warlord
Base DMG reduced from 38-46 to 30-38.
nerf
Warlord
God Slayer's bonus DMG reduced from 150% to 80%.
nerf
Branded Warrior
Gold cost increased from 150g to 200g.
nerf
Ogre Magi
Gold cost increased from 200g to 220g.
buff
Ogre Magi
Crystal cost reduced from 400c to 350c.
nerf
Spell Pilfier
Max HP reduced from 190 to 170.
nerf
Spell Pilfier
Gold cost increased from 125g to 160g.
nerf
Evoker
Removed Spell Immunity.
nerf
Sorcerer
Polymorph's CD increased from 10s to 12s.
nerf
Sorcerer
Polymorph's Duration reduced from 7s to 5s.
buff
Gryphon Rider
Storm Hammer's spill AoE increased from 200 to 300.
buff
Gryphon Rider
Storm Hammer's tech cost reduced from 125g to 100g.
buff
Spirit Walker
Disenchant's CD reduced from 10s to 7s.
nerf
Blademaster
Mirror image's DMG taken increased from 200% to 300%.
buff
Orb of Corruption
Cost reduced from 300g to 250g.
buff
Orb of Lightning
Cost reduced from 200g to 180g.
buff
Dragonhawk
Aerial shackle's duration increased from 10s to 15s.
buff
Firelord
Incenerate's bonus DMG increased from 2/4/6 to 5/7/9.
buff
Naga Sea Witch
Forked lightning's DMG changed from 60/120/200 to 70/140/200.

Patch v6.3.4 hotfix — Released 2025-06-28

Fixes

bug
Observer desync
Fixed an issue where observer players would desync right at the start. This also affected Flo-TV.

Patch v6.3.3 — Released 2025-06-28

General

system
Crystals
After 2 minutes all players instantly gain 200 Crystals.
correction
Tooltips
Fixed tooltips of following units: Ursine Warrior, Deathsworn, Brute, Stonethrower.
correction
Tooltips
Fixed Brute and Stonethrower not showing "Splash" on their tooltips; they always had splash DMG in an area of 50.
correction
UI
Fixed Gold and Crystal UI not showing the right info.

Balance

nerf
Ursine Warrior
Max HP reduced from 375 to 355.
buff
Ursine Warrior
Base DMG increased from 29-36 to 31-38.
buff
Ursine Warrior
Enrage's duration increased from 2s to 2.5s.
nerf
Naturalist
Rejuvenating Cry's bonus armor reduced from 7 to 5.
nerf
Naturalist
Rejuvenating Cry's AoE reduced from 400 to 300.
nerf
Evoker
Mana Burn's DMG reduced from 125 to 105.
buff
Vagabond
Max HP increased from 215 to 315.
buff
Vagabond
Base armor increased from 1 to 4.
buff
Stonethrower
Base DMG increased from 27-30 to 30-34.
buff
Skin Flayer
Max HP increased from 225 to 375.
buff
Skin Flayer
Base armor increased from 2 to 3.

Fixes

bug
Fixed Merc draft
bug
Fixed Mixed reroll button
bug
Fixed resurrection bug for mercs
bug
The two Furbolgs have switched places
bug
Ability AI
Ability toggle now works for Naturalist rejuv.
bug
Ability AI
Ability toggle now works for Shamanic Totem.
bug
Ability AI
Shared Heal toggle now works for Priest and Troll Shadowpriest.

Patch v6.3.2 — Released 2025-06-17

General

system
Builder split
Builder is now split into normal builder and mercenary builder; both being present in your spawn area.
system
Mercs unit level display
Mercs will no longer show what level they are (same as normal units).
system
Necromancer Unholy Frenzy AI
Now prioritizes units level 3 and up first. Ignores units that already have Unholy Frenzy. If no units found, then searches for any allied units, ignoring ones that already have Unholy Frenzy.
correction
Dark Mage is now called Evoker
correction
Fixed multiple tooltips
correction
Skin Flayer tooltip
Fixed Skin Flayer's tooltip showing ensnare as one of their default abilities (they never had it).

Balance

nerf
Naturalist: Rejuvenating Cry
Bonus armor reduced from 15 to 7 and duration reduced from 4s to 3s.
buff
Naturalist: Rejuvenating Cry
Life regen rate increased from 10 regen/s to 15 regen/s.
nerf
Naturalist: Rejuvenating Cry
Cooldown increased from 30s to 35s.
buff
Guardian: Shamanic Totem
Now has Spell Immunity.
nerf
Stonethrower
Base damage reduced from 33-36 to 27-30.
buff
Stonethrower
Armor Crusher now does 250% more damage instead of +35 more damage.
nerf
Warlord
Max HP reduced from 425 to 400.
nerf
Huntsman
Base damage reduced from 26-32 to 20-26.
nerf
Huntsman
Primal Hunter's cooldown increased from 12s to 14s.
buff
Shadow Priest
Dispel Magic's cooldown reduced from 8s to 7s.
nerf
Evoker
Max HP reduced from 250 to 225.
nerf
Evoker
Base damage reduced from 23-35 to 20-32.
nerf
Evoker
Base AS increased from 1.210 to 1.290.
buff
Spell Pilferer
Cost changed from 150g/300c to 125g/250c.
nerf
Branded Warriors
Now has 450 max HP.
nerf
Ogre Magi
Now has 400 max HP.
nerf
Stonethrower
Now has 300 max HP.

Fixes

bug
Fixed missing Draft options
bug
Banshee Possession
Fixed Banshee's Possession costing no mana.
bug
Deathsword build size
Fixed Deathsworn being a 3x3 unit instead of 2x2 unit when its being moved.
bug
Improved Assassin's Shadow Step AI
Fixed the bug where they could jump on allies as well.

Patch v6.3.1 hotfix — Released 2025-06-15

Fixes

bug
Tower desync
The game desynced when the tower was destroyed. This should be fixed now.
bug
Only 2 heroes for random hero builder
With Tinker being removed the game could sometimes only give you 2 hero options, as it would select the removed Tinker as one of the options.

Patch v6.3 — Released 2025-06-15

New Features

feature
Mercenaries
16 brand new units, separate from the main army which your builder can make, accessible from a Goblin Trader. You get a random set of 4 units each game.
feature
Crystals
Crystal (c) is a shared and consistent, primary resource to hire mercenaries. Crystal income cannot be increased in any shape or way, and is distributed to all players as 30c/20s accordingly. Unlike Gold income, Crystal income will start at exactly [2:00] minute mark.
feature
Orb of Frost
Added Orb of Frost. 150g cost, +5 bonus dmg, applies "Chill" slow effect, similar to Lich's Frost Nova; Slows AS by 25% and MS by 50%.
feature
Batrider Liquid Fire
Added new ability for Batriders: Liquid Fire, 15% AS slow, 4 dmg/s and lasts 20s. Does not stack. (does affect buildings and mechanical units as well)

General

system
Mixed mode UI
Added a re-roll screen for Mixed mode where you can preview your current roll before the game starts.
system
Optimised few existing skins.
system
Watch Tower bounty
Tower bounty increased from +125g on kill to +150g & +75c.
system
Tinker removed
A new general WC3 bug was discovered, where the Tinker would accumulate more and more health regen from items every time he died in Robo-form. For the time being he has been removed from the available hero pool.
system
Cancel button
Lo and behold, the cancel button is added back since the map's inception. You can now cancel out of the builder's menu with ESC.
system
Obsidian Statue AI
Improved Obsidian Statue's A.I: will move closer to allied units during Essence of Blight and Spirit Touch (still does lag behind by a small margin).
system
Banshees AI
Banshees now possess randomly; will no longer prioritize T3 units exclusively and will use Possession on any enemy unit with the right conditions.
system
Improved Mortar Flare AI
system
Improved Huntress Sentinel AI
correction
Glaive Thrower
Fixed Glaive Thrower's Tooltip: now shows the right attack cooldown of 2.460
correction
Beastmaster Hawk
Fixed Beastmaster's Hawk summon tooltip: lvl1 Hawk has and will have True Sight.

Balance changes

buff
Cloak of Flame
Cost reduced from 300g to 275g AoE increased from 160 to 175 (now works better on "larger" heroes).
buff
Circlet of Nobility
Circlet cost reduced from 225g to 215g.
buff
Claw of Attack
Damage increased from 10 to 12.
buff
Firelord
Volcano AoE increased from 500 to 550. Cast range increased from 800 to 850. Damage increased from 50 to 60 per rock.
buff
Batrider Concoction
Concoction search range increased from 600 to 650.
buff
Lich
Frost Armor's CD decreased from 6s to 4s.
buff
Tauren
Pulverize dmg increased from 60 to 70.
buff
Knight
Sundering Blades bonus dmg increased from 25% to 35%.
buff
Disease Cloud
Disease Cloud dmg/s increased from 4 dmg/s to 5 dmg/s (20% increased dmg).
buff
Flying Machine
Bomb upgrade now provides an extra 30% bonus AS vs Air units (machines have prioritise vs air by default).
buff
Ghoul
Frenzy cost decreased from 100g to 75g.
buff
Crypt Fiend
Fiend cost reduced from 195g to 190g. Burrow cost reduced from 75g to 50g.
buff
Huntress
Sentinel cost reduced from 100g to 50g.
buff
Animal War Training
Cost reduced from 125g to 100g.
nerf
Alchemist
Healing Spray MP cost increased from 75 to 125.
nerf
Items
Selling items now return only 50% of the gold spent instead of 75%.
nerf
Orb of Fire
Damage reduced from 7 to 6. Cost increased from 150g to 200g.
nerf
Batrider cost
Cost increased from 200g to 215g.
nerf
Blademaster
Bladestorm's CD increased from 45s to 65s.
nerf
Blademaster
Strength gain per level reduced from 4.0 to 3.8.
nerf
Banshee
Possession MP cost increased from 0 to 75.
nerf
Mountain Giant
Mountain Giant's Cost increased from 300g to 320g.
nerf
Spell Breaker
Max HP reduced by 13 (from 255 to 242).
nerf
Siege Engine
Barrage cost increased from 50g to 100g.

Fixes

bug
Orb of Fire
Fixed Orb of Fire disabling Critical Strike, Bash and Drunken Brawler, it will now work with said abilities (credits to one our beloved map creators, dev of Tower Survivor Nethalythic).
bug
Hotkey issue
Fixed an issue where some ability hotkeys were interfering with other command keys.
bug
Druid of the talon AI
Fixed Druid of the Talon swapping form constantly due to a batrider being nearby.

Patch v6.2.3 — Released 2025-02-16

Changes

feature
New Observer UI
We have added a new UI for observers that allows you to see high-level information about each player, including the player's units, current tier, number of mines, and more.
buff
Gryphon Rider
Cost reduced from 260g to 250g.
buff
Wind Rider
Envenomed Spear's poison damage increased from 8/s to 12/s.
Envenomed Spear poison duration changed from 10s to 8s on units, and from 1s to 2s on heroes.
system
Unit XP
Flying Machine XP awarded increased from 25 to 40.
Obsidian Statue XP awarded increased from 40 to 60.
Dragonhawk Rider XP awarded decreased from 115 to 85.
Siege Engine XP awarded increased from 40 to 115.
system
Tooltips
Ghoul's Ghoul Frenzy tooltip now shows the right amount of attack speed bonus.
Tauren's Pulverize tooltip now shows the amount of AOE damage.
Gryphon Rider's Storm Hammer tooltip now shows the amount of attack spill distance bonus.
bug
Mac Crash
Fixed issue with a critter that was causing crashes.

Patch v6.2.2a — Released 2025-02-08

Fixes

bug
Bear Form
Removed the Bear Form toggle from the Ability AI menu due to an exploit.

Patch v6.2.2 — Released 2025-01-30

Fixes

bug
Mac Crash
Fixed an issue where Mac users would crash by just looking at the Undead Hippogryph Rider skin. It has been replaced by a Corrupted hippo rider skin instead.
bug
Wind Walk
Fixed various scenarios where the Blademaster and Panda would fail to find a valid target when using Wind Walk, which caused them to ignore enemies and run to the enemy Fortress.

Patch v6.2.1 — Released 2025-01-24

General

system
UI Consistency
The UI is now the same across all selected races (w3c does not restrict race selection like bnet does).
The UI no longer shows lumber and food resources.
nerf
Orb of Venom
Orb of Venom cost increased from 250g to 275g, DPS reduced from 23 to 21.
buff
Orb of Fire Rework
Increases attack by 7, and allows the hero to use ranged attacks against air units. Units that die within 3 seconds of being hit by the hero explode on death, leaving no corpse and dealing 20 spell damage to nearby units.
buff
Hero Cost
Hero Builder cost changed from 500g for all heroes to: 500/450/400 gold cost for 1st, 2nd and 3rd hero.

Fixes

bug
AFK Unit Loss
Fixed a bug where player 1 would lose all units in the staging area when someone was flagged as AFK.

Patch v6.2 — Released 2025-01-20

General

feature
Spirit Towers
Added neutral Spirit Towers in the middle for better visualization of which team is controlling middle, and will change color to either Red or Blue depending on the team that have the mid bonus.
feature
Ding
Added a "Ding!" sound effect for the team that is taking control of mid, the sound will be heard exactly at the time spirit towers change color.
system
Icons
Added a saken icon "SakenStare" (last page, dedicated to future new FREE icons)
system
Win Bonus
Changed the win bonus earned from +$25 to +$30 ($TONK$)
feature
Bear Toggle
Added a toggle for druid of claw allowing players to decide their form.
system
Map
Removed the Purple Field in the middle that used to cause a weird line of sight.
system
Critter Colors
Adjusted the the color of few critters.

Balance Changes

buff
T3 Cost
Changed the cost of all T3 mains from 450g to 400g
buff
Ability Priority
These abilities will now prioritize mostly heroes rather than casting it on units: Firelord's Soul Burn, Warden's Shadow Strike, Demon Hunter's Mana Burn.
buff
Archer
Archers cost decreased from 170g to 160g.
nerf
Hippogryph
Hippogryphs cost increased from 65g to 75g.
buff
Hippogryph
Hippogryphs base damage increased by 1 (from 18-20 to 19-21).
Hippogryphs HP increased from 147 to 150.
buff
Sorceress
Sorceress’s Slow ability: Attack speed slow increased from 25% to 33%.
buff
Dreadlord
Reverted MP and aura nerf on Dreadlord from the last patch.
nerf
Dreadlord
Increased Infernal CD from 80s to 120s (ulting every wave and an half).
buff
Blademaster
Blademaster's Bladestorm AoE increased from 200 to 350.
nerf
Ghoul
Ghoul's base minimum damage reduced by 2 (from 14-16 to 12-16).
Ghoul's base attack CD increased from 0.85 to 0.88
buff
Ghoul
Ghoul Frenzy attack speed bonus increased from 30% to 35%.
buff
Death Knight
Death Pact CD reduced from 6s to 5s at all levels.

Fixes

bug
Beast Master
Fixed Beastmaster's Summon Bear A.I: will summon bear when he wants to attack (instead of when he is attacked).
bug
Tornado
Fixed Archmage and Naga Sea Witch's Tornado going backwards or acting weird.
bug
Panda
Fixed Panda running around just to cast breath of fire.
bug
Mortar Team
Fixed Mortar Team not using Flare.
bug
Witch Doctor
Fixed Witch Doctors going AFK when they place Stasis Trap.
Witch Doctors now place Stasis Trap in front of them instead of behind.
bug
Banshee
Fixed Banshees sometimes ignoring Tier 1 units when they are Possessing.
bug
Shaman
Fixed Shaman’s Lightning Shield spell damage type from Normal to Magic (no does not deal more damage to Heavy armor, now will follow the same rule as Magic types when is interacting versus immunities and such).
bug
Windwalk
Fixed both WindWalk abilities for Blademaster and Storm (Panda Ult) where they would run to the other side until they die.
bug
Tooltip
Fixed Animal War Training cost showing 150g instead of 125g
Fixed Orb of Venom's tooltip.
Fix Mountain Giant's Resistant Skin tooltip.
Fixed all caster's tooltips (now shows the right amount of HP and MP gain)
bug
Tinker
Tinker now places Factory in front of him.
bug
Demon Hunter
Fixed Demon Hunter’s Ult duration (now will last 25s instead of 12s)
bug
Necromancer
Necromancers will no longer cast Unholy Frenzy on targets that already have it.
Necromancers’s Unholy Frenzy will now mostly priorities T3 units instead if “random” units around them.
bug
Skins
Fixed Bandit and Hammer skin of Knights that had missing BLP (their shield is no longer white)

Patch v6.1.4a Hotfix — Released 2024-12-23

Changes

system
Balance Folder
Reverted the _balance file imports...

Patch v6.1.4 — Released 2024-12-23

Balance

buff
Knights
Sundering Blades increased from 15% to 25%
+2 bonus damage for knights
buff
Animal War Training
Animal War Training HP bonus from 30 to 40, cost from 150g to 125g
nerf
Dark Ranger
Black Arrow MP increased from 6 to 8
Life Drain MP increased from 75 to 95
Charm MP increased from 40 to 65
Charm cooldown is now 9 seconds
nerf
Dreadlord
DL Vamp Aura reduced from 20/35/50% to 15/30/45%
DL Inferno MP cost increased from 175 to 200
nerf
Alchemist
Acid Bomb MP cost increased from 75 to 85
Healing Spray MP cost increased from 75 to 90

W3C Only

feature
Auto End
The game will automatically end if someone leaves within 3 minutes of the game.

Fixes

system
Balance Folder
Imported all old files from the game's _balance folder into the map itself. Blizzard deleted this folder on 2.0.1.22490, which caused balance values to be off (a bug that also affects nearly every custom maps ever created so have fun with that).
system
AI
Various AI fixes.

Patch v6.1.3a Hotfix — Released 2024-11-15

Changes

system
Savecode Security
Savecode backups are appended with random characters to prevent hacked maps from overwriting them.

Patch v6.1.3 Hotfix — Released 2024-11-09

Changes

bug
Blademaster
Fixed an issue where the Blademaster would switch target during Wind Walk, making him look confused
correction
Tooltip
Ghoul tooltip now shows the correct damage values
correction
Tooltip
The Berserker upgrade tooltip now displays the correct values
correction
Button
Changed the Tornado ability AI button's text from "Spiked Shell" to "Tornado"

Patch v6.1.2a Hotfix — Released 2024-11-08

Fixes

bug
Starting Gold
Starting gold is now 280 again.

Patch v6.1.2 Hotfix — Released 2024-11-08

Fixes

bug
Unit Abilities
Fixed a bug where units would not cast abilities
bug
Farseer
Fixed a bug where Farseer could cancel earthquakes when casting
bug
Panda
Fixed a bug where Panda did not use Drunken Haze
bug
Bears
Fixed a bug where Druid bears did not cast Rejuvenation
bug
Troll Regen
Fixed a bug that displayed troll regen in Mixed
bug
Shadow Hunter
Fixed a bug where SH placed a Ward behind him instead of in front

Patch v6.1.1 Hotfix — Released 2024-11-07

Fixes

bug
Game Freezes
Fixed game freezes
bug
Tinker
Fixed Tinker casts
bug
Farseer
Fixed Farseer casts
bug
Druid of the Talon
Fixed Druid of the Talon Crow Form
bug
Magic Casts
Possibly fixed a bug with castes for magic (priest, banshee, etc.)

Patch v6.1 — Released 2024-11-07

New Features, Additions & Changes

feature
Unit Range Visualization
Added a button that will show you the attack range of every unit
feature
Map & Critters
Changes to some parts of the map + new critters
feature
Middle Lane
It is now more accurate and its easier to tell who should receive the mid bonus gold

Bug Fixes

bug
Mixed mode Reroll
Fixed the bug that allowed you to build an unit before reroll
feature
Mixed mode Troll Regen
Troll regen used to show up even though its researched by default

AI & Toggle Changes

system
AI system
The entire AI system has been rewritten from the ground up. The general targeting and vanilla mechanics remain unchanged, this overhaul mainly affects reaction times of units.
system
Ability AI
With the new AI system toggles also become way more responsive.
bug
Units getting stuck
Some units used to get stuck after an ability cast, this should be resolved now.
system
Druid of the Claw
Upon researching the master upgrade druid will stay in bear form.
system
Spellsteal Toggle
Spellsteal can now be toggled.
system
Auto cast abilities
Can be now turned off mid battle.
bug
Mana Siphon
Can now be turned off.

Balance Changes Neutral

buff
Alchemist
Healing Spray now heals alchemist as well
buff
Beastmaster
All summons CD reduced from 25 to 25/23/20
Stampede cast range increased from 300 to 400
Stampede CD reduced from 180 to 160
buff
Firelord
Volcano CD reduced from 180s to 120s
Soul Burn MP cost reduced from 45 to 35
nerf
Firelord
Soul Burn CD Increased from 8 to 10
Soul Burn duration reduced from 6/7/8 to 5/6/7

Balance Changes Orc

nerf
Shadow Hunter
Healing Wave CD Increased from 9 to 10
Hex CD changed from 7 to 9/8/7
Hex duration on heroes reduced from 4/5/6 to 2/3/4
Hex MP cost Increased from 40 to 45
Serpent Ward CD Increased from 6s to 9s
Serpent Ward duration Increased from 20s to 25s
nerf
Farseer
Fire Bolt CD Increased from 8s to 10s
Fire Bolt MP cost Increased from 30 to 60
Chain Lightning MP cost Increased from 120 to 135
Chain Lightning CD Increased from 9s to 10s
buff
Wind Rider
HP increased by 25
nerf
Kodo
Default dmg bonus decreased from 10% to 5%

Balance Changes Human

buff
Mountain King
Storm Bolt CD reduced from 12s to 10s
Storm Bolt MP cost reduced from 60 to 50
buff
Bloodmage
Phoenix splash attack area Increased from 25/50/75 to 25/50/100
Phoenix DMG Increased from 61-75 to 66-80
Phoenix HP Increased from 750 to 800
Siphon Mana cast range from 600 to 650
nerf
Bloodmage
Banish CD Increased from 3.5/2.0/1.5 to 3
Banish duration on heroes reduced from 4/5/6 to 3/4/5
Banish MP cost reduced from 75/60/50 to 55/50/45
nerf
Paladin
Holy Light CD Increased from 3 to 6/5/4
Holy Light MP cost Increased from 25 to 35
buff
Sorceress
Invisibility cast range increased from 300 to 350
Invisibility MP cost reduced from 50 to 35
Slow MP cost reduced from 50 to 45
buff
Mortar Team
Fragment shard damage increased from 12-25 to 14-30

Balance Changes Night Elf

buff
Demon Hunter
Metamorphosis duration Increased from 15s to 25s
Mana Burn cast range Increased from 300 to 500
Mana Burn CD Increased from 5 to 8/7/6
buff
Keeper of the grove
Tranquility radius Increased from 900 to 1100
Entangling Roots DMG Increased from 15/15/25 to 20/25/30 per sec
buff
Warden
Blink CD changed from 10/10/4 to 8/6/4
Blink MP cost changed from 50/50/10 to 45/30/15
Shadow Strike cast time reduced from 3s to 2s
Shadow Strike CD increased from 4s to 6s
Shadow Strike MP cost reduced from 40 to 35
nerf
Warden
Vengeance CD Increased from 80s to 90s
Vengeance duration reduced from 60s to 50s
Vengeance HP reduced from 1600 to 1500
buff
Priestess of the moon
Base attack cooldown reduced from 1.56 to 1.49
Searing Arrow MP cost reduced from 8 to 6
nerf
Dryad
Abolish Magic cost increased from 50g to 75g
Slow Poison MS reduction reduced from 50% to 40%
buff
Glaive Thrower
Base attack cooldown reduced from 2.760 to 2.360
Splash AOE increased from 25/50/75 to 50/75/100
nerf
Glaive Thrower
Gold cost increased from 220g to 250g

Balance Changes Undead

nerf
Death Knight
Death Coil CD changed from 7/5/3 to 6
Death Coil MP cost from 30 to 35
Death Pact CD Increased from 4/4/4 to 6
nerf
Lich
Base attack cooldown increased from 1.240 to 1.540
Frost Armor CD changed from 5 to 7/6/5
Frost Nova MP cost increased from 125 to 145
buff
Lich
Frost Armor MP cost reduced from 30 to 15
Frost Armor duration Increased from 45 to 55
Frost Armor slow duration Increased from 3s to 5s
nerf
Crypt lord
Impale MP cost Increased from 100 to 125
buff
Crypt lord
Locust Swarm MP cost reduced from 150 to 90
nerf
Dreadlord
Sleep CD increased from 7 to 9
Carrion Swarm now has a max damage cap of 600 / 900 / 1300 per level
buff
Crypt Fiend
Projectile speed increased from 500 to 550
buff
Ghoul
Base DMG increased by 2 (from 12-14 to 14-16)

Balance Changes Items

nerf
Gem of True Seeing
Cost increased from 140g to 200g
nerf
Orb of Darkness
Summoned skeleton HP reduced from 225 to 175
Summoned skeleton duration reduced from 80s to 25s
Summoned skeleton attack cooldown increased from 1.00 to 1.10


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